Neo-Baroque Aesthetics and Contemporary Entertainment
Необарочная эстетика и современные развлечения
2004-01-01
SCID: 54.1/44xvyw3g
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contemporary entertainment mediafilm, computer games, comic books, theme parksneo-baroque aestheticsspectacle
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Abstract (AI)
"The artists of the seventeenth-century baroque period used spectacle to delight and astonish; contemporary entertainment media, according to Angela Ndalianis, are imbued with a neo-baroque aesthetic that is similarly spectacular. In Neo-Baroque Aesthetics and Contemporary Entertainment she situates today's film, computer games, comic books, and theme park attractions within an aesthetic-historical context and uses the baroque as a framework to enrich our understanding of contemporary entertainment media."--BOOK JACKET.
Key Findings
1
Angela Ndalianis situates contemporary entertainment within an aesthetic-historical framework, using the baroque to deepen understanding of today’s media forms.
2
Applying the baroque as an analytical framework enriches interpretation of the form and function of spectacle across diverse contemporary media.
3
Contemporary entertainment media (film, computer games, comic books, theme parks) exhibit a neo-baroque aesthetic characterized by spectacle aimed to delight and astonish.
4
The neo-baroque aesthetic in modern media parallels seventeenth-century baroque practices of using spectacle to produce astonishment and delight.
Research Object
Contemporary entertainment media (film, computer games, comic books, theme park attractions)
Research Subject
Neo-Baroque aesthetic qualities and their role in producing spectacle and shaping the aesthetic-historical understanding of contemporary entertainment
Publication Details
Publication Date
2004-01-01
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