Non-smooth Newton Methods for Deformable Multi-body Dynamics
Негладкие методы Ньютона для динамики деформируемых многотельных систем
2019-10-21
SCID: 54.1/7ysk9cmg
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GPU-based conjugate residual solverdeformable multi-body dynamicsgeometric stiffness approximationnon-smooth Newton methodsnonlinear complementarity problems
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Abstract (AI)
We present a framework for the simulation of rigid and deformable bodies in the presence of contact and friction. Our method is based on a non-smooth Newton iteration that solves the underlying nonlinear complementarity problems (NCPs) directly. This approach allows us to support nonlinear dynamics models, including hyperelastic deformable bodies and articulated rigid mechanisms, coupled through a smooth isotropic friction model. The fixed-point nature of our method means it requires only the solution of a symmetric linear system as a building block. We propose a new complementarity preconditioner for NCP functions that improves convergence, and we develop an efficient GPU-based solver based on the conjugate residual (CR) method that is suitable for interactive simulations. We show how to improve robustness using a new geometric stiffness approximation and evaluate our method’s performance on a number of robotics simulation scenarios, including dexterous manipulation and training using reinforcement learning.
Key Findings
1
A geometric stiffness approximation improves robustness, and the method is evaluated on robotics tasks including dexterous manipulation and reinforcement-learning training.
2
A new complementarity preconditioner improves NCP convergence, while a GPU-based conjugate-residual solver targets interactive simulation performance.
3
A non-smooth Newton framework directly solves nonlinear complementarity problems for contact and friction in rigid–deformable multibody simulations.
4
Its fixed-point formulation requires only symmetric linear-system solves, enabling integration with efficient iterative solvers.
5
The method supports nonlinear dynamics models, including hyperelastic deformable bodies and articulated rigid mechanisms, coupled through smooth isotropic friction.
Research Object
rigid and deformable multi-body systems with contact and friction
Research Subject
non-smooth dynamics simulation performance, convergence, and robustness for coupled contact–friction interactions
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2019-10-21
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