Driving Performance and Preferences for Motion Cueing Algorithms of Amateurs and Professional Racing Drivers

Эффективность вождения и предпочтения алгоритмов формирования кинестетических сигналов у любителей и профессиональных гоночных водителей
Thomas Schwarzhuber, Ioana Koglbauer, Arno Eichberger
2026-02-27

Motion Cueing Algorithmdriving simulatorfour-degrees-of-freedomlap timesteering wheel reversal rate
Abstract In professional motorsport, driving simulators play an important role in driver and racing team training, as well as race car development and testing. Their usability relies on cueing systems, with the Motion Cueing Algorithm (MCA) being responsible for translating virtual vehicle motion into simulator motion demands. This study evaluates the effects of MCAs on 31 amateurs and two professional racing drivers in a four-degrees-of-freedom driving simulator. Assessment criteria are based on drivers’ performance metrics (e.g., lap time, probability of fatal errors), objective driving characteristics (e.g., steering wheel reversal rate, full-throttle ratio), subjective workload, and preferences for specific MCAs. The results revealed consistent MCA preferences for both professional racing drivers, which are supported by their superior driving performance. In contrast, preferences among amateur drivers were distributed across the MCAs, and their subjective workload was at least double that of the professionals. The absence of a common MCA preference in the amateur group may be attributed to their high workload, combined with limited experience and inappropriate mental models for race driving. These results are important because they suggest that motorsport driving simulators, even if used for less experienced or non-experienced racing drivers, should rely on the MCAs preferred by professional racing drivers. The findings further underscore the importance of MCA tuning by professionals with an adequate reference to the real world scenario that is to be tested in the virtual environment.
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Amateur drivers exhibited subjective workload at least twice as high as professional drivers while using the simulator.
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Amateur drivers' MCA preferences were distributed across different MCAs, lacking a common preferred algorithm.
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Higher workload and limited race-driving experience likely explain amateurs' lack of a common MCA preference and inappropriate mental models.
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MCA tuning should be performed by professionals with adequate reference to the real-world scenario to be tested in simulation.
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Motorsport driving simulators should use MCAs preferred by professional drivers even when training less experienced or non-experienced drivers.
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Professional drivers' MCA preferences were supported by their superior driving performance metrics compared to amateurs.
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Two professional racing drivers showed consistent and matching preferences for specific Motion Cueing Algorithms (MCAs).

Motion Cueing Algorithms (MCAs) in a four-degrees-of-freedom driving simulator used with amateur and professional racing drivers

Effects of different MCAs on driver performance, objective driving characteristics, subjective workload, and algorithm preference

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2026-02-27
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Thomas Schwarzhuber
Ioana Koglbauer
Arno Eichberger
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