Reinforcement Learning: A Survey

Обучение с подкреплением: обзор
Leslie Pack Kaelbling, Michael L. Littman, Andrew Moore
1996-05-01

Markov decision theorydelayed reinforcementexploration-exploitation tradeoffhidden statereinforcement learning
This paper surveys the field of reinforcement learning from a computer-science perspective. It is written to be accessible to researchers familiar with machine learning. Both the historical basis of the field and a broad selection of current work are summarized. Reinforcement learning is the problem faced by an agent that learns behavior through trial-and-error interactions with a dynamic environment. The work described here has a resemblance to work in psychology, but differs considerably in the details and in the use of the word ``reinforcement.'' The paper discusses central issues of reinforcement learning, including trading off exploration and exploitation, establishing the foundations of the field via Markov decision theory, learning from delayed reinforcement, constructing empirical models to accelerate learning, making use of generalization and hierarchy, and coping with hidden state. It concludes with a survey of some implemented systems and an assessment of the practical utility of current methods for reinforcement learning.
1
An assessment of implemented systems evaluates the practical utility of contemporary reinforcement-learning methods.
2
Key research challenges include building empirical models to accelerate learning, exploiting generalization and hierarchy, and coping with hidden state.
3
Reinforcement learning is framed as an agent learning behavior through trial-and-error interactions with a dynamic environment.
4
The field’s foundations are established through Markov decision theory, while addressing exploration–exploitation trade-offs and delayed reinforcement.
5
The survey connects reinforcement learning historically to psychology while emphasizing substantial differences in technical details and terminology.

Reinforcement learning (agent learning behavior via trial-and-error interactions with a dynamic environment)

learning behavior through trial-and-error, including exploration–exploitation trade-offs, delayed reinforcement, generalization, hierarchy, and hidden-state handling

Publication Details
Publication Date
1996-05-01
Journal
Publisher
ISSN
Cited by
8953
Access Type
Author Information
Authors
Leslie Pack Kaelbling
Michael L. Littman
Andrew Moore
Explore further
Open the scid.ai AI chat with a ready-made request: it will find papers on a similar topic and help build a literature review.
Find similar papers in the chat →
Make a presentation
100%