“Making my own luck”: Serendipity strategies and how to support them in digital information environments

«Создавая свою удачу»: стратегии серендипности и способы их поддержки в цифровых информационных средах
Ann Blandford, Stephann Makri, Mel Woods, Sarah Sharples, Deborah Maxwell
2014-03-05

creative professionalsdesign for serendipitydigital information environmentsempirical frameworkserendipity strategies
Serendipity occurs when unexpected circumstances and an “aha” moment of insight result in a valuable, unanticipated outcome. Designing digital information environments to support serendipity can not only provide users with new knowledge, but also propel them in directions they might not otherwise have traveled in—surprising and delighting them along the way. As serendipity involves unexpected circumstances it cannot be directly controlled, but it can be potentially influenced. However, to the best of our knowledge, no previous work has focused on providing a rich empirical understanding of how it might be influenced. We interviewed 14 creative professionals to identify their self‐reported strategies aimed at increasing the likelihood of serendipity. These strategies form a framework for examining ways existing digital environments support serendipity and for considering how future environments can create opportunities for it. This is a new way of thinking about how to design for serendipity; by supporting the strategies found to increase its likelihood rather than attempting to support serendipity as a discrete phenomenon, digital environments not only have the potential to help users experience serendipity but also encourage them to adopt the strategies necessary to experience it more often.
1
Designing digital environments to support users' serendipity strategies (rather than treating serendipity as a discrete phenomenon) can both help users experience serendipity and encourage adoption of those strategies.
2
Interviews with 14 creative professionals identified self-reported strategies that increase the likelihood of serendipity.
3
Serendipity cannot be directly controlled but can be influenced by supporting user strategies in digital environments.
4
Serendipity is characterized by unexpected circumstances plus an "aha" insight that produces valuable unanticipated outcomes.
5
These identified strategies form a framework for evaluating how current digital environments support serendipity and for designing future environments.

Digital information environments

Strategies and design features that influence and support users' likelihood of experiencing serendipity (self-reported serendipity strategies and how environments can enable them)

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2014-03-05
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Authors
Ann Blandford
Stephann Makri
Mel Woods
Sarah Sharples
Deborah Maxwell
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