Evaluation of real-time physics simulation systems
Оценка систем моделирования физики в реальном времени
2007-12-01
SCID: 54.1/qjqxbk33
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collision detectioncomputational efficiencyintegrator accuracyphysics enginesreal-time physics simulation
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Abstract (AI)
We present a qualitative evaluation of a number of free publicly available physics engines for simulation systems and game development. A brief overview of the aspects of a physics engine is presented accompanied by a comparison of the capabilities of each physics engine. Aspects that are investigated the accuracy and computational efficiency of the integrator properties, material properties, stacks, links, and collision detection system.
Key Findings
1
It compares the engines’ capabilities across integrator accuracy and computational efficiency, material properties, stacking, links, and collision detection.
2
The evaluation focuses on identifying differences in simulation performance and features across the investigated physics engines.
3
The paper qualitatively evaluates multiple free, publicly available physics engines for simulation systems and game development.
4
The study provides an overview of important physics-engine aspects to support comparative assessment and engine selection.
Research Object
free publicly available physics engines for real-time simulation systems and game development
Research Subject
their capabilities, including integrator accuracy and computational efficiency, material properties, stacks, links, and collision detection
Publication Details
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2007-12-01
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