Photo-Realistic Single Image Super-Resolution Using a Generative Adversarial Network

Фотореалистичное повышение разрешения одиночного изображения с использованием генеративной состязательной сети
Zehan Wang, Alykhan Tejani, Christian Ledig, José Caballero, Ferenc Huszár, Lucas Theis, Andrew Cunningham, Alejandro Acosta, Andrew P. Aitken, Johannes Totz, Wenzhe Shi
2017-07-01

SRGANgenerative adversarial networkmean-opinion-score (MOS)perceptual losssingle image super-resolution
Despite the breakthroughs in accuracy and speed of single image super-resolution using faster and deeper convolutional neural networks, one central problem remains largely unsolved: how do we recover the finer texture details when we super-resolve at large upscaling factors? The behavior of optimization-based super-resolution methods is principally driven by the choice of the objective function. Recent work has largely focused on minimizing the mean squared reconstruction error. The resulting estimates have high peak signal-to-noise ratios, but they are often lacking high-frequency details and are perceptually unsatisfying in the sense that they fail to match the fidelity expected at the higher resolution. In this paper, we present SRGAN, a generative adversarial network (GAN) for image super-resolution (SR). To our knowledge, it is the first framework capable of inferring photo-realistic natural images for 4x upscaling factors. To achieve this, we propose a perceptual loss function which consists of an adversarial loss and a content loss. The adversarial loss pushes our solution to the natural image manifold using a discriminator network that is trained to differentiate between the super-resolved images and original photo-realistic images. In addition, we use a content loss motivated by perceptual similarity instead of similarity in pixel space. Our deep residual network is able to recover photo-realistic textures from heavily downsampled images on public benchmarks. An extensive mean-opinion-score (MOS) test shows hugely significant gains in perceptual quality using SRGAN. The MOS scores obtained with SRGAN are closer to those of the original high-resolution images than to those obtained with any state-of-the-art method.
1
A deep residual network with the proposed loss recovers photo-realistic textures from heavily downsampled images on public benchmarks.
2
Extensive mean-opinion-score (MOS) tests show SRGAN achieves significantly higher perceptual quality, with MOS closer to original high-resolution images than state-of-the-art methods.
3
Introduced SRGAN, the first GAN-based framework that can produce photo-realistic images for 4x single-image super-resolution.
4
Proposed a perceptual loss combining an adversarial loss and a content loss based on perceptual similarity rather than pixel-wise error.
5
The adversarial loss uses a discriminator to push super-resolved images toward the natural image manifold, improving high-frequency texture realism.

Single low-resolution natural images being super-resolved by a generative adversarial network

Recovery of photo-realistic high-frequency textures and perceptual quality for 4x single-image super-resolution using a GAN with perceptual (adversarial + content) loss

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Publication Date
2017-07-01
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Authors
Zehan Wang
Alykhan Tejani
Christian Ledig
José Caballero
Ferenc Huszár
Lucas Theis
Andrew Cunningham
Alejandro Acosta
Andrew P. Aitken
Johannes Totz
Wenzhe Shi
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