Paul Auster's City of Glass: The Graphic Novel
«Город стекла» Пола Остера: графический роман
2006-12-01
SCID: 54.1/ugyvrmj9
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comic conventionsgraphic novel adaptationpoetics of comicsvisual metaphorsvisual translation
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Abstract (AI)
In adapting Paul Auster's postmodern detective story City of Glass as a graphic novel, Paul Karasik and David Mazzucchelli succeeded in producing a visual translation of an often non-visual text. Focussing on Auster's text rather than Auster's story, it is argued, the artists make inventive use of visual metaphors, visual styles, and comic conventions to translate Auster's words into pictures. The text's investigation into, and interrogation of, language is brought to bear on the comic version's own visual language, and City of Glass: The Graphic Novel emerges as valuable source material for a future poetics of comics.
Key Findings
1
City of Glass: The Graphic Novel offers important source material for developing a future poetics of comics.
2
Karasik and Mazzucchelli successfully visually translate Auster’s largely non-visual postmodern detective narrative into a graphic novel.
3
The adaptation prioritizes Auster’s textual strategies rather than merely reproducing the underlying story.
4
The graphic novel applies Auster’s investigation of language to its own visual language and representational practices.
5
Visual metaphors, varied visual styles, and comic conventions convert Auster’s language into images.
Research Object
Paul Auster's City of Glass: The Graphic Novel
Research Subject
The graphic novel's visual translation and interrogation of Auster's language through visual metaphors, visual styles, and comic conventions
Publication Details
Publication Date
2006-12-01
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