Serious Games in Preschool and Primary Education: Benefits And Impacts on Curriculum Course Syllabus
Серьезные игры в дошкольном и начальном образовании: преимущества и влияние на учебные программы и тематическое планирование курсов
2017-01-31
SCID: 54.1/vvau568v
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game-based learningpreschool educationprimary educationserious gamesstudent engagement
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Abstract (AI)
Serious Games (SGs) indicate positive effects on Preschool and Primary school students and promote a multi sensory style of learning. This review paper explores the integration of Serious Games in the area of Preschool and Primary Education, in the last decade (2006-2016). The studies were carried out on Preschool and Primary school settings, respectively. Research showed that Serious Games are able to keep all students engaged in classroom facilities, scaffolding their learning through increased motivation, independence, autonomy and resultant self-esteem. Serious Games Based Learning (GBL) has proven its added value in almost every aspect of the curriculum.
Key Findings
1
Across studies from 2006–2016, serious games increased classroom engagement among students.
2
Game-based learning demonstrated added value across nearly every aspect of the preschool and primary education curriculum.
3
Serious games promote multisensory learning among preschool and primary school students.
4
Serious games scaffold learning by enhancing motivation, independence, autonomy, and self-esteem.
Research Object
Serious Games in Preschool and Primary Education settings
Research Subject
their effects on students’ engagement, learning motivation, autonomy, self-esteem, and curriculum learning
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2017-01-31
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