Effects of the Skills4Genius sports-based training program in creative behavior

Влияние спортивной тренировочной программы Skills4Genius на творческое поведение
Sara Santos, Sergio Lorenzo Jiménez Sáiz, Jaime Sampaio, Nuno Leite
2017-02-23

Skills4Genius training programcreative behaviorin-game creativitynonlinear pedagogyteam sports
Team Sports has been suggested as a suitable environment to investigate creative behavior. This study's purpose was two-fold: first, it intended to identify the effects of the Skills4Genius sports-bases training program in thinking, motor, and in-game creative behavior in team sports. Second, it aimed to investigate the relationship between creative thinking and in-game creativity. Forty children from primary school were allocated into control (n = 18, age: 9.2±0.4) and experimental (n = 22, age: 9.5±0.7) groups. The experimental group participated in a five-month training program involving either creative thinking, diversification, physical literacy, and nonlinear pedagogy approaches (Skills4Genius). Variables in the study included: a) creative thinking; b) motor performance (vertical jump, speed, and agility); c) in-game individual creative behavior (attempts, fluency, and versatility); and d) in-game collective behavior (positional regularity). The results suggested that the Skills4Genius program fostered creative thinking, agility, and speed performance. Moreover, it stretched the in-game individual creative behavior mainly through the improvement of the attempts and versatility of the player's actions. Lastly, it nurtured a better learning of the tactical principles, whereas the children were more coordinated with their teammates' and opponents' positioning. Additionally, this study presents a positive correlation linking creative thinking and in-game creative performance. These findings highlighted that creativity is facilitated while players become more thinking and game-skilled. Coaches and educators may apply this functional environment to inspire children's disposition to move outside the box and trigger a creative spark in team sports players. Notwithstanding, the sports environment is ideally suited for fostering creative behavior, a higher-order disposition that will go on to differentiate the everyday life of a child.
1
A five-month Skills4Genius program improved children’s creative thinking, agility, and speed performance compared with the control condition.
2
Creative thinking was positively correlated with in-game creative performance among young team-sport participants.
3
The findings support sports-based, nonlinear and creativity-focused environments for fostering children’s creative behavior in team sports.
4
The program enhanced individual in-game creativity, particularly by increasing players’ attempts and versatility of actions.
5
Training improved children’s understanding of tactical principles, resulting in more coordinated positioning with teammates and opponents.

Primary-school children participating in team sports and the Skills4Genius sports-based training program

The effects of the Skills4Genius program on creative thinking, motor performance, individual and collective in-game creative behavior, and the relationship between creative thinking and in-game creativity

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2017-02-23
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Sara Santos
Sergio Lorenzo Jiménez Sáiz
Jaime Sampaio
Nuno Leite
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