The effects of a gamified human resource management system on job satisfaction and engagement
Влияние геймифицированной системы управления человеческими ресурсами на удовлетворённость работой и вовлечённость
2020-01-27
SCID: 54.1/hwpthnx3
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employee engagementgamification experiential outcomesgamified human resource managementjob satisfaction
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Abstract (AI)
The pressures associated with the speed of competition, including the digitalization of workspaces, are increasing the need for modern organizations to drive employee satisfaction and engagement. Integrating gamification into the workplace has been identified as a possible strategy to promote employee participation, engagement and loyalty. Gamification is defined as the application of game design elements in a non‐game context, which, in this case, is the workplace. This article presents a 12‐month longitudinal study designed to investigate the role of gamification in fostering job satisfaction and engagement. The findings from a sample of 398 employees, including both treatment and control groups from a large multinational company that introduced a gamified human resource management (HRM) system, revealed the effects of certain gamification experiential outcomes related to driving employee satisfaction and engagement at work. Overall, our study highlights the possibilities of employing gamified HRM systems to influence employee attitudes and behavior at work.
Key Findings
1
A 12-month longitudinal study with 398 employees evaluated a gamified HRM system's effects on job satisfaction and engagement.
2
Employees exposed to the gamified HRM system (treatment group) showed positive experiential outcomes linked to increased job satisfaction.
3
Gamification-related experiential outcomes were associated with higher employee engagement at work.
4
The study indicates gamified HRM systems can influence employee attitudes and behavior in organizational settings.
Research Object
Gamified human resource management (HRM) system implemented in a large multinational company
Research Subject
Effects of the gamified HRM system on employee job satisfaction and engagement via gamification experiential outcomes
Publication Details
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2020-01-27
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