The illusion of control.

Иллюзия контроля
Ellen J. Langer
1975-08-01

choice and familiarityexpectancy of personal successillusion of controlpractice and proxy respondingskill situation factors
A series of studies was conducted to elucidate a phenomenon here referred to as the "illusion of control. " An illusion of control was denned as an ex-pectancy of a personal success probability inappropriately higher than the ob-jective probability would warrant. It was predicted that factors from skill situa-tions (competition, choice, familiarity, involvement) introduced into chance situations cause individuals to feel inappropriately confident. In Study 1 sub-jects cut cards against either a confident or a nervous competitor; in Study 2 lottery participants were or were not given a choice of ticket; in Study 3 lottery participants were or were not given a choice of either familiar or unfamiliar lottery tickets; in Study 4, in a novel chance game, subjects either had or did not have practice and responded either themselves or by proxy; in Study 5 lottery participants at a racetrack were asked their confidence at different times; finally, in Study 6 lottery participants either received a single three-digit ticket or one digit on each of 3 days. Indicators of confidence in all six studies sup-ported the prediction.
1
Across all six studies, indicators of confidence supported the prediction that skill-like factors induce an illusion of control.
2
Factors characteristic of skill situations (competition, choice, familiarity, involvement) introduced into chance situations increase individuals' inappropriate confidence.
3
Illusion of control is defined as expecting a personal success probability higher than the objective probability warrants.
4
Study 1: Facing a confident competitor (vs. a nervous one) led subjects to feel greater confidence when cutting cards.
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Study 2: Lottery participants given a choice of ticket reported higher confidence than those without choice.
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Study 3: Choice of familiar (vs. unfamiliar) lottery tickets increased participants' confidence.
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Study 4: Practice and acting personally (vs. by proxy) in a novel chance game raised subjects' confidence.
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Study 5: Confidence among racetrack lottery participants varied with timing, supporting the predicted effects on confidence.
9
Study 6: Receiving a three-digit ticket at once (vs. one digit across 3 days) increased participants' confidence.

Illusion of control phenomenon (people's expectancy of personal success probability in chance situations)

Effects of skill-like factors (competition, choice, familiarity, involvement, practice, proxy responding, timing of ticket receipt) on individuals' confidence and overestimation of success probability in chance-based tasks

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1975-08-01
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Ellen J. Langer
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