How to Build an Embodiment Lab: Achieving Body Representation Illusions in Virtual Reality

Как создать лабораторию воплощения: достижение иллюзий репрезентации тела в виртуальной реальности
David Borland, Mel Slater, Bernhard Spanlang, Daniel Pérez-Marcos, Konstantina Kilteni, Jorge Arroyo-Palacios, Mar González-Franco, Jean‐Marie Normand, Elias Giannopoulos, Ausià s Pomés, Xavi Navarro Muncunill
2014-11-27

body representation illusionsphysiological and brain activity recordingsreal-time motion capturevirtual body ownershipvirtual reality
Advances in computer graphics algorithms and virtual reality (VR) systems, together with the reduction in cost of associated equipment, have led scientists to consider VR as a useful tool for conducting experimental studies in fields such as neuroscience and experimental psychology. In particular virtual body ownership, where the feeling of ownership over a virtual body is elicited in the participant, has become a useful tool in the study of body representation, in cognitive neuroscience and psychology, concerned with how the brain represents the body. Although VR has been shown to be a useful tool for exploring body ownership illusions, integrating the various technologies necessary for such a system can be daunting. In this paper we discuss the technical infrastructure necessary to achieve virtual embodiment. We describe a basic VR system and how it may be used for this purpose, and then extend this system with the introduction of real-time motion capture, a simple haptics system and the integration of physiological and brain electrical activity recordings.
1
A basic VR setup can be extended with real-time motion capture to support virtual embodiment experiments.
2
Simple haptic feedback can be incorporated to enhance the embodiment system and experimental capabilities.
3
The paper outlines the technical infrastructure required to build an embodiment laboratory, integrating graphics, VR hardware, and experimental systems.
4
The system can integrate physiological measurements and brain electrical activity recordings, enabling multimodal neuroscience studies of embodiment.
5
Virtual reality can serve as an effective experimental tool for inducing virtual body-ownership illusions and studying body representation.

virtual embodiment systems in virtual reality

technical infrastructure and multimodal integration required to elicit virtual body ownership and body-representation illusions

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2014-11-27
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Authors
David Borland
Mel Slater
Bernhard Spanlang
Daniel Pérez-Marcos
Konstantina Kilteni
Jorge Arroyo-Palacios
Mar González-Franco
Jean‐Marie Normand
Elias Giannopoulos
Ausiàs Pomés
Xavi Navarro Muncunill
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